I find a lot of rogue/mages (including my own until about a week ago) are struggling with the rise in druid/plate teams. While these teams will never by any means be easy, once you have the right strat they feel very much beatable. The use of deadly poison makes the “train the druid and cc the dps” strat very much viable. I’ll briefly go over some strategy but this video should give you a better idea of what I’ve found works against them. Also included a few reaction time clips because I’ve gotten a few people questioning if I react to stuff or just guess, I don’t really care what people think but the clips are just here for fun anyway.
Poisons: First things first, you want to have deadly poison on one hand and wound on the other. IMO wound should be on offhand if possible, so that you can shiv it on if it falls off, and it also allows you to shiv cripple.
Druid Warrior: What we do is have our mage run in and get a nova on the warrior. Open at this time with cheap shot and have your mage deep freeze. This will allow for a clean ToT shatter on the druid with your overkill opener. After the sheep, the warrior will likely trinket –> bladestorm. If the warrior tries to save trinket through 3 sheeps and 2 freezes the druid should die. Once he trinkets, get ready for bladestorm. Feint if possible and immediately get the fuck out. Regardless of your health, once you get away find a safe place and eat / bandage situationally.
Your mage should have enough time here to kite, block the storm if necessary. Wait for Sheep DR to expire if possible and get a full sheep, if for whatever reason your mage runs into trouble cheapshot the druid and blind the warrior. The warrior should, at this point, eat a full blind, 2 sheeps and a deep freeze possibly. This should be enough time to kill the druid. If you are going to die to thorns, don’t, bandage and eat, mage can evocate if necessary. Save your cloak for nature’s grasp or if thorns is about to kill you.
In terms of damage rotation on the druid, I suggest cheapshot –> kidney shot –> imp counterspell — > garrote –> evis. Save at least one vanish for the bladestorm. Don’t forget, mage also has nova to keep that warrior off of you. Resetting is always possible if things get sloppy so long as your mage still has the mana and hp to kite. A frost mage can live for a very long time against druid warrior alone.
Druid / Deathknight
A bit more tricky than druid warrior. I notice most DK / Druids will let the rogue beat on the druid, deathgrip them when possible and do their best to shut down the mage, letting thorns wear the rogue down so that a swing or two will finish them off. What you want to do is if the deathknight rushes your mage, you can cc them as far away as possible from the rogue. Mage should focus on cc off the start while the rogue opens and goes through an initial damage rotation on the druid. Mage should then be able to catch up and finish the druid. It’s really difficult due to lichborn, but the mage can use nova, deep freeze, and rank 1 frostbolt to control the deathknight and take as little damage as possible during this time. Eventually you hope to get a sheep off. If the DK trinkets at any point, blind as soon as possible.
I talked about Druid / Ret here.
Phishy Solo’s Onyxia
Congrats to Phishy (great pvp’r as well) who just posted this video on wcm solo’ing onyxia! You can find his explanation below, something I didn’t think I’d get to see at level 80, cool achievement for the class! Best of luck to all those out there looking to complete this as well.
Hi. This is simply a pve video showing how the rogue class can solo the Onyxia encounter.
Blizzard may have nerfed the “untouchable” rogue by greatly reducing the amount of dodge we get from agility, but they did make a key change to (more…)

