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Posts Tagged ‘information’

Vanish: Coping with it’s Realities, Suggestions for the Future

Tuesday, March 31st, 2009

Vanish is far from perfect, but like it or not it’s one of our most essential, class defining abilities. I’d go as far as to say the outcome of the majority of my arena games is a result of how effective my vanishes were. I guess that’s not surprising considering that it’s an ability which immunes almost any damage, drops combat, and makes you invisible to your opponent. It’s too bad it’s so finicky, but there are steps you can take to give it the best possible chance to work.

- Watch your opposition. Did they just cast something or use an ability? It’s a good idea to use your vanish when the opponent is on a global cooldown.

- Although this may seem obvious, couple vanish with cloak in situations when it’s possible. Sometimes you need to use them separately so do this at your own discretion through experience.

- Don’t wait in stealth after using vanish near a hostile target. If I’m not immediately reopening, I get away far during and after vanishing that aoe ability will be far less likely to take me out.

- If you are, for example, fighting a frost mage and you need to vanish, don’t simply vanish and keep chasing. Move in a direction they won’t expect (backwards, sideways) to give yourself the best chance of avoiding aoe.

- Try to vanish behind melee classes when going for an in-combat vanish-> reopen so that their abilities and auto-attacks are less likely to cancel vanish.

The mechanic with vanish is currently the following for those unaware. If you use vanish when a projectile is in mid air that is not instant (ie. frostbolt, lightning bolt, lightning generator, deathcoil, icelance, etc) then vanish will negate the projectile’s damage and effects. If you use vanish at the same time as an instant ability (fireblast, counter-spell, shadow-word: pain, blind) both abilities (vanish and the hostile ability) will be canceled out. If a hostile ability is used just slightly after vanish (probably about 0.2-0.4 s) then it will not be immuned, it will treat it as if vanished never occurred (this is why people can get blinded or counter-spelled out of vanish, or when sometimes you will vanish then get hit by an icelance right after). I’ll note that it is possible to knock a rogue out of vanish in response to it using any instant ability.

But as we all know, vanish sucks because it’s no where near concrete due to latency, etc. Imagine a mage’s iceblock or paladin’s bubble worked as inconsistently as vanish. Blizzard noted on the common suggestion of the suggestion of adding a brief immunity to vanish:

[What's] wrong with giving vanish a ~.5 second (or whatever) immunity to stealth breaking?

That’s an idea that has come up a few times. It may be something we experiment with, but it’s not the kind of thing you can just slap on and call it done. It would take quite a bit of testing to solve any edge cases or exploits.

My suggestion would be (more…)

Starcraft 2 Beta Oppurtunity

Thursday, March 19th, 2009

Battle.net account

You will now be able to store all of your games CD key’s onto your Blizzard account allowing you to download them whenever/wherever you are. One single login will allow you access WoW and the Blizzard store currently but will add additional titles to the list soon (SC2/D3). To get started visit worldofwarcraft.com its on the main page.

Sounds pretty good considering that by registering you also have a chance to be in the upcoming beta, apparently this isn’t an Opt-in as randomly select Battle.net account holders will get an invitation.  Make sure you click the check box though during registration. If you are chosen, your main page will look like this….

starcraft_2_beta_invite1

Good news to hear that development is of SC2 is continuing along well as I’m sure most you are looking forward to at least playing it casually. The good thing about this is that you DO NOT have to merge your account yet to check if you have received the Beta Invite as you have to type in more information each log-in. Which seems to be more of an annoyance at this point if you just play WoW. Did any of you get lucky enough?

Quick Update, Answering email Questions Again

Thursday, February 5th, 2009

If you have a question, drop us an email at feedback@roguerogue.com and we’ll answer as soon as we have a chance. In the past we had a lot of trouble with the email, so I apologize if your question wasn’t answered, as I had no way to access it for a number of months.

As I said we’ll do our best to answer all emails, but be sure to check the site for your answer first. Email is much preffered over in game tell.

New design!

Thursday, January 8th, 2009

Welcome to the new roguerogue.com. If you haven’t noticed (or are new here), we just got our new site design up (along with an upgrade to our backend). Since there’s a lot of changes, things might get a little weird on the site for the next couple of days as we fix some bugs and add new content. A lot of pages will be broken but everything will be fixed in time, and then some so don’t panic.

Update: Looks like the front page, individual posts, comments, and videos/guides are working fine now. What isn’t working: FAQ, archive, and search. If you notice any other blaring bugs or things missing, please post it in the comments. I’m going to bed for the night and will get to work on the rest of the site tomorrow

Update 2: Looks like everything that was here before is now working again :) On to the new features

Click read more for details about the new features and improvements

(more…)