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Arena Rating For Gear Requirement Changes

posted by Akrios on February 2nd, 2010

Here is a list of some PvP items that will be available in Arena Season 8 and their expected rating requirements:

No Rating Required:
Furious Chest
Furious Legs
Furious Gloves
Furious Helm
Furious Shoulders
Relentless Bracer
Relentless Belt
Relentless Boots
Relentless Neck
Relentless Ring
Relentless Cape
Relentless Trinket
Relentless Gloves
Relentless Legs
Relentless Chest
Relentless Helm
Relentless Shoulders
Wrathful Bracer
Wrathful Trinket
Wrathful Cape
Wrathful Neck
Wrathful Ring

Rating Required:
700+: Relentless Relics
1300+: Wrathful Belt (honor)
1400+: Wrathful Boots (honor)
1400+: Wrathful Gloves
1500+: Wrathful Legs
1600+: Wrathful Chest
1700+: Wrathful Wands/Relics/etc
1800+: Wrathful Weapon – lvl264
1950+: Wrathful Helm
2000+: Wrathful Shoulders
2200+: Wrathful Weapon – lvl277
2300+: Wrathful Tabard

Planning Gear for Season 8, What’s Available

posted by Akrios on February 1st, 2010

So I started working on gear since December and I think I’ve come close to catching up. With honor gear coming out tomorrow with 3.32, I’ll outline what gear I’m going with next season. I realize people may have other ideas with PvE options, but I think my gear will be pretty accessible with some moderate PvE work.

As far as the resilience change, I don’t think maxing out resilience is the answer; you’ve already gained survivability with the buff so wasting stat points on resilience seems like a waste to me. You’ll be getting that extra resilience as you gain new pieces of wrathful gear, but as long as you are at 850 + until those upgrades you should be fine. Depending on your comp you may even want to dip lower than that. I’ve also included most of the currently available PvE loot so people have an idea what’s available.

Notes: I’ll update this with links to wrathful when it’s released, and further updates as more PvE gear becomes released and available. If there’s any glaring mistakes, please leave a comment and I’ll get to it when I can.


PvP Rogue Gear Possibilities For Season 8


Rings

Wrathful Ring -

Location: PvP Honor Reward

Ashen Band of Endless VengeanceThe exalted ring is a bit of a pain to get, but its the best ring available. If you don’t have time for exalted, I would at least suggest getting the revered version. I socket this with 40 AP.

Location: ICC Rep Reward, Reputation with the Ashen Verdict

Saurfang’s Cold-Forged BandArmor Pen and Haste aren’t the best choices for PvP, but not a bad option if you’re considering going double PvE Rings.

Location: ICC 10, Deathbring Saurfang

Band of the Bone ColossusNot a big fan of the haste but it’s another viable hit option if you can get it.

Location: ICC 25, Lord Marrowgar

Seal of Many MouthsThe expertise isn’t great for PvP.

Location: ICC 25, Rotface


Neck

Wodin’s Lucky Necklace - It was a big gold sink for me, but I don’t see another way to get hit cap without going too far over and wasting stats on it. It’s really BiS unless you absolutely need the resilience. If you can’t afford it, wrathful is the obvious alternative. If you get wrathful ring and neck, you may need the hit versions of both to reach PvP hit cap but you go pretty far over which is a waste of stats. The additional socket makes this neck pretty amazing.

Location: ICC Trash Drop, Auction House

Precious’s Putrid CollarNot a bad choice and the red socket is a cool bonus, but not really on the same level as Wodin’s.

Location: ICC 10, Festurgut


Trinkets

Now things get a little bit more vague for the trinket category. I personally am not a big fan of battlemaster’s. The attack power on it is nice, but I find I mostly die during stuns or cc, it will rarely save you and a lot of the times games are already decided by the time you need to use it. I know a lot of people who love it though so it’s not really an easy choice, and the question is, if not battlemaster, then what? It really depends on your luck and access to PvE gear.

Here are some options other than battlemaster that may work for PvP:

Death’s Choice

Death’s Verdict - Probably the best choice for offensive trinket, but also probably the least accessible.  A very low drop chance but if I could choose, this would be my ideal second trinket for PvP.

Location: ToC or ToGC 25, Fjola Lightbane

Deathbringer’s Will

Deathbringer’s WillLike Death’s verdict, a strong offensive trinket, but very hard to get. I understand it’s being changed to haste so it might not be a great option for pvp, and I’m generally not a big fan of this trinket, but if you have access it’s definitely an option.

Location: ICC 25, Deathbringer Saurfang

Whispering Fanged Skull

Whispering Fanged SkullThis is the trinket I got in icc 10 (normal version). So far I’m fairly happy with it so far, in my current relentless pvp set I’m at 44.3 crit, and with next season’s upgrades I should be getting close to almost 50 percent crit. It has a 35% procrate with an ICD, so like most other proc trinkets it will go off during the opener.

Location: ICC 10, Lady Deathwhisper

Tiny Abomination in a Jar

Tiny Abomination in a JarAnother option, maybe not perfect for PvP but if you have access it’s worth a try. It also can solve hit concerns and mean that you don’t need to get the wrathful hit ring/neck/cloak. Anyone have any experience with it?

Location: ICC 25, Professor Putricide


The other options are (read more…)

New Season Gear Released

posted by Akrios on January 27th, 2010

Kind of looks like a development on season 7 gear…pretty badass considering what we’ve been dealing with in my opinion.

3.32 Patch Notes

posted by Akrios on January 25th, 2010

early look at the patch notes taken from korean site

Dungeon and Raid

Icecrown Citadel

• The Scourge and the Lich King’s last hold, Frostwing Hall is added. However, in order to enter the wing, the Ashen Verdict must shatter the barrier first.

(ex. I guess the patch goes live this week and we still have to wait a week to enter the wing)

Halls of Stone

• Since Brann Bronzebeard exercised constantly, he will walk faster during the escort.

Forge of Souls
Devourer of Souls will cast Mirrored Soul less frequently.
Few monster’s Spell Reflect abilities have been changed. They now have casting times, procs only twice, and chance to reflect reduced to 75% from 100%

Nexus
Anomalus casts Create Rift only once now. (Down from 3)

Ahn’Kahet: Old Kingdom
Elder Nakox’s Ahn’kahar Guardian only spawns once now.
Jedoga Shadowseeker only do air phase once now.
Some monsters between Jedoga Shadowseeker and Herad Volazj are now deleted.

Pit of Saron
Dead players are now able to enter the dungeon during Krick and Ick or Forgemaster Garfrost encounter.

Utgarde Pinnacle
Players only need 3 harpoons to bring down Skadi’s drake during the encounter. (Down from 5)
Svala Sorrowgrave only casts Rituals of Sword once. (Down from 3)

Vault of Archavon
Toravon the Icewatcher is added in the dungeon. He awaits your challenge both 10 and 25 man difficulty

Violet Hold
New portals will open faster after players defeat bosses

Battleground and Arena

Arena

With brand new rewards, Season 8 is officially started!

Druid
• Talent
o Balance
Earth and Moon: This talent now increases your spell damage by 2/4/6% (Up from 1/2/3%)

Shaman
• Talent
• Elemental
o Shamanism: This talent now increases your Lightning Bolt or Chain Lightning spell damage by 4/8/12/16/20% (Up from 3/6/9/12/15%) and Lava Burst spell damage by 5/10/15/20/25% (Up from 4/8/12/16/20%)

Warlock
• Talent
o Affliction
Shadow Embrace: Now stacks 3 times (Up from 2) Healing reduction effect reduced to 2/4/8/10% (Down from 3/6/9/12/15%)
o Demonology
Demonic Pact: This talent now increases your spell damage by 2/4/6/8/10% (Up from 1/2/3/4/5%)
However effect to party or raid members remains still.

o Destruction
Conflagrate: Periodic Spell damage increased to 40% (Up from 20%)

Empowered Imp: Damage done by imp increased to 10/20/30% (Up from 5/10/15%)

Improved Shadow Bolt: Now increases Shadow Bolt damage 2/4/6/8/10% (Up from 1/2/3/4/5%)

Warrior
• Talent
o Protection
Concussion Blow : Damage is decreased by 50%, but threat generated by this ability remains still.
Devastate: Damage is increased to 120% (Up from 100%)

Shield Slam: Damage increment from block value decreased, and starts to decrease from lower block value. If your gear is almost High-end, players won’t really recognize the change. In addition, threat generated by Shield Slam is increased by 30%

Warbringer: Now only affects Intervene
Player Interface
• Party leader created by Dungeon finder is now called “Pathfinder” (ex. I have no idea what is really gonna be called on EU or US client)
Promoted players in raid now able to do Ready Check

Item
• Ashen Verdict Faction Ring now offers new ring to Strength dominant classes.
Tier 10 Elemental Shaman set 4-pieces effect (redesigned): Whenever Lava burst successfully casted on the target, it increases Flame Shock during by 6 sec
Halls of Stone
Since Brann Bronzebeard