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Archive for December, 2009

Happy New Year! Response to Critics, Some Random Questions

Thursday, December 31st, 2009

Just letting you guys know I’ve been out of town from Christmas to New Years, but I’ll be back up and posting in a few days. I hope everyone is enjoying the holiday season!

In the mean time I thought I’d answer some random comment questions since I can’t really write articles here.

Response to Eviscerate X Critics

First, I’m not whining here but I thought I’d talk briefly about the common critiques I found for this video. To all the people who had problems with Eviscerate X because of the music or gameplay. I usually don’t listen to critics too much because honestly,  I try to make vids for fun, the way I want to. But a really common problem people had was with the music in the video. I’m not asking you to like it, but I wanted to use some of my favourite Metallica songs and kind of stick with the same feel throughout the video. I knew beforehand a lot of people were expecting trance and that a lot of people wouldn’t like it, but I don’t think trance really fits for world pvp / duels well. Going with one band mostly throughout a vid was something different I wanted to do as well, but apparently people never listen to albums from a single band or artist the whole way through.

So I apologize if the music ruined the experience for you, but at the same time that’s just too bad. I pick music I enjoy, I always have and I always will. If I make another video I’m not going to think for a second about picking music based on the opinions of others. And to people who said Metallica is “bad music”, really I’m not asking you to like it but you should considering having an open mind to other genres of music because if you don’t, you’ll be missing out.

Regarding the game play, a lot of people said this wasn’t my best video from that perspective. Honestly, this is the video where I played the best, I know that from my own perspective. It was recorded the same time as Arena Vol. V and VI, as well as a bit after, so I don’t really see how people had a problem with the game play. Even the first pvp scene in the video was in my opinion the strongest clip from the rogue ffa I had in Arena Vol. V which I saved for this. I think people who had a problem with my game play in comparison to other videos were mostly people projecting the fact that they either didn’t like the music or the lack of arena and that affected their view of the actual PvP.

Final notes, to the people who wanted arena, the whole point of the video was fuck arena, I thought the message in the intro made that pretty direct but when I saw some people rate the video based on my arena ratings, I guess that went over some people’s heads. If people have legit concerns about the video or simply didn’t like it, that’s cool. Like I’ve said a few times, I make videos because I enjoy it, if other people enjoy it that’s just a bonus for me. This isn’t me crying about people not liking it because that’s your taste and your choice. I just found it annoying that the biggest problems people seemed to have were from the music standpoint or game play standpoint.

From the RvR Guide, my UI

“when you get opened on, trinket -> gouge really is the only thing i would do (on all the servers i’ve been its been polite not to use prep in any rogue vs rogue duels, maybe that makes a difference) because that way (if they dont dodge/parry) you still have your blind and can turn the situation around by vanish -> cs (-> mut -> ks), wait for them to trinket -> blind / prep vanish. its just what i usually do if i dont have the opener and it works most of the time.”

The problem with using gouge (more…)

The Comprehensive Rogue vs. Rogue Guide

Thursday, December 24th, 2009

*disclaimer* If you don’t give a shit about rogue v rogue then this isn’t for you…hardcore theorycraft inc.

Now this is a match up that has evolved greatly throughout the history of the game. It has gone from one of the most flat and dry duels to one of the most intricate, deep, reaction based duels in the game. I can’t think of another match up for any class, especially any mirror match up, where speed, reaction time, and quick strategy and decision making come into play. A lot people would state that luck plays a huge role (and it can), and argue that openers are paramount to success (which they are when not playing a split opener), but ultimately when you really understand this match up it is still very much skill driven. Talking to Neilyo recently, he still considers it the deepest 1 v 1 match up in the game.

It’s also important to remember that rogue v rogue does have some practical application. The same concepts that you see here occur in arena at any point in 2s, 3s, or 5s when both rogues are attacking one another, trying to get the upper hand. The only difference is that in arena you will be far less aggressive with your cooldown use, unless you are playing 2s and one or more teams is without a healer.

With this guide I’ll throw out this brief video that will just show some examples of rogue v rogue duels and might give some ideas.

Gear

Considering the amount of damage one rogue can deal to another, you want to use as much stamina and resilience as you have available. Although even in full max item level resilience gear you usually can’t survive a complete stun lock from another rogue without trinketing, having the resilience gives you a cushion. It means you won’t be redlined in a cheap shot, and therefore you can delay your trinket until after kidney shot more easily. You can be less predictable with trinket than you normally would be. Since the duel is decided on whoever gets the first complete stun lock on the opposing rogue after they use trinket, and you don’t need much in the way of offensive stats to 100-0 a rogue in a full stun lock with full energy, full PvP / resilience and stamina gear is the way to go.

Spec

For the sake of this Guide, I’m going to assume both rogues are playing a standard mutilate prep spec without killing spree or shadow dance. These abilities completely change the matchup, and generally “break” it. As these are not popular arena specs, and generally aren’t PvP viable, I won’t waste time analyzing them.

Etiquette

This may sound stupid but this is pretty essential if you’re taking the duels seriously as a measure of skill or for practice. There really isn’t any point to having both rogues start in stealth. This just makes it as though the winner is determined by luck (rng), and if this is the case why not just role dice or flip coins instead of dueling?

The most common thing to do is to trade openers (ie. Rogue1 opens on Rogue2, Rogue2 opens on Rogue1, and so on. If it’s for a series or some kind of competition, the fair thing to do is give an equal amount of openers).

The other option is to start with a double sap. This involves both rogues stealthing before accepting the duel, targeting each other in stealth and spamming sap as the duel counts down. This should make you both start the duel sapped assuming you have relatively equivalent latency.

On using prep

Once you vanish, there is no reason not to prep, unless you are blinding. Hesitating on prep can often cost you the duel.

Your Opener

This is the ideal situation for winning a rogue v rogue fight. When you have the opener (meaning you start in stealth using a stealth ability and the other rogue is out of stealth), you have the absolute power to win regardless of the other rogues actions if you’re fast enough. Even if you’re not the fastest rogue, the opener gives you an extremely high win rate.

Now (more…)

Eviscerate X

Tuesday, December 22nd, 2009


Click Above for the link to Warcraftmovies.com

for a full, HQ streaming version of the video, and links to

full download options.


Other than the opponents listed on my site, none of the PvP in this video was prearranged. Everything else was random world PvP occurrences or Battleground occurrences. Filmed between late season 5 and season 7. I started working around April and Bizzle started his editing in September to give you an idea of what went into it.

I’d like to give a big thank you to Bizzlesnaff for doing a great job with the editing and putting a huge amount of effort into the video, he is a big part of this project. I’d also like to thank the mysterious “Duke” who provided the voice acting and sound effects.

The music can be found during the credits in the video. I didn’t list the music or opponents here, they are in the credits because I’d rather people found out while watching. You can also find a detailed list of opponents, soundtrack, and a download of my current UI on roguerogue.com, but I suggest watching the vid first.

Regarding Video Size and Format:

This video is rendered in mp4 format. If you can’t view the video I’d suggest downloading and installing this codec pack which can be found here, and will let you watch most video formats. As this video is fairly long, I apologize for the size having to be so large to maintain high quality. I suggest you be patient and download or stream the HQ version despite the size, but I’ve also provided a lower quality download link if bandwidth is an issue. I’ll work on getting more format / hosting options.

Finally, I’ll leave you with a final warning comment from Bizzle:

”Watch with your diapers on. It’s going to make you sh1t bricks”

Be sure to check out Bizzle’s other videos! (more…)

My UI and Keybindings Page Upadated

Friday, December 18th, 2009

Click the image above to go to the page,or select ‘UI’ from the top of the site

I’ve uploaded the UI I’m currently using for 3.3. It’s pretty simple, I don’t use much but for those of you who are interested it’s available. I also posted my keybindings because I always get questions about it, even though I don’t think there’s any “correct” way to bind keys.

edit: the link is back up, i got rid of ricominimap because i couldn’t get the debuffs to go underneath the weapon buffs. If i figure out a way to fix this i might move the minimap back to the bottom middle but tbh I’m not even sure I like that better.