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	<title>Comments on: 3.1 Notes Out, New Rogue Glyphs Out</title>
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	<link>http://roguerogue.com/2009/02/24/31-notes-rogue-glyphs/</link>
	<description>Videos, guides, and insight for rogues</description>
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		<item>
		<title>By: Corpus</title>
		<link>http://roguerogue.com/2009/02/24/31-notes-rogue-glyphs/comment-page-1/#comment-21667</link>
		<dc:creator>Corpus</dc:creator>
		<pubDate>Mon, 15 Feb 2010 00:08:29 +0000</pubDate>
		<guid isPermaLink="false">http://roguerogue.com/?p=551#comment-21667</guid>
		<description>Happy Valentine&#039;s Day!!!</description>
		<content:encoded><![CDATA[<p>Happy Valentine&#8217;s Day!!!</p>
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		<title>By: Shadowfox</title>
		<link>http://roguerogue.com/2009/02/24/31-notes-rogue-glyphs/comment-page-1/#comment-6419</link>
		<dc:creator>Shadowfox</dc:creator>
		<pubDate>Tue, 14 Apr 2009 17:50:57 +0000</pubDate>
		<guid isPermaLink="false">http://roguerogue.com/?p=551#comment-6419</guid>
		<description>I have a question, I have heard that Adren rush will be learned at lvl 30, I think this is just a rumor and would like it to be clarified, 

Second the Glyphs I would choose for PVE Assissination spec are gonna be tuff, 
   Glyph of Mutilate 
   Glyph of Hunger o&#039; blood (1 time of 15% damage 18% w/ glyph) 
   Glyph of Tricks of the trade.
or Glyph of Rupture

Let me explain my reasoning behind the tricks of trade, In my Guild there will always be more than one rogue raiding so if you simply make a macro for your tricks that include a whisper to your tricks of trade target and if u both time it together at right times you are talking about a 25% increase in damage, not bad even if you only get in 5 secs (enough time to coldblood envenom)
plus its only a 30sec cooldown

PVE Combat (all specs)

Not sure if this spec will beat out assissination but it certainly got some nice perks

      (Misc)                  (Must)               (Weapon)
 G of Killing spree       G of Adren Rush      G of backstab 
 G of Blade flurry                             G of Sinister Strike</description>
		<content:encoded><![CDATA[<p>I have a question, I have heard that Adren rush will be learned at lvl 30, I think this is just a rumor and would like it to be clarified, </p>
<p>Second the Glyphs I would choose for PVE Assissination spec are gonna be tuff,<br />
   Glyph of Mutilate<br />
   Glyph of Hunger o&#8217; blood (1 time of 15% damage 18% w/ glyph)<br />
   Glyph of Tricks of the trade.<br />
or Glyph of Rupture</p>
<p>Let me explain my reasoning behind the tricks of trade, In my Guild there will always be more than one rogue raiding so if you simply make a macro for your tricks that include a whisper to your tricks of trade target and if u both time it together at right times you are talking about a 25% increase in damage, not bad even if you only get in 5 secs (enough time to coldblood envenom)<br />
plus its only a 30sec cooldown</p>
<p>PVE Combat (all specs)</p>
<p>Not sure if this spec will beat out assissination but it certainly got some nice perks</p>
<p>      (Misc)                  (Must)               (Weapon)<br />
 G of Killing spree       G of Adren Rush      G of backstab<br />
 G of Blade flurry                             G of Sinister Strike</p>
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	<item>
		<title>By: Ash</title>
		<link>http://roguerogue.com/2009/02/24/31-notes-rogue-glyphs/comment-page-1/#comment-5437</link>
		<dc:creator>Ash</dc:creator>
		<pubDate>Sun, 22 Mar 2009 08:03:25 +0000</pubDate>
		<guid isPermaLink="false">http://roguerogue.com/?p=551#comment-5437</guid>
		<description>I  WANNNA   WLK!!!!!!!!!!!</description>
		<content:encoded><![CDATA[<p>I  WANNNA   WLK!!!!!!!!!!!</p>
]]></content:encoded>
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		<title>By: nzgs</title>
		<link>http://roguerogue.com/2009/02/24/31-notes-rogue-glyphs/comment-page-1/#comment-5309</link>
		<dc:creator>nzgs</dc:creator>
		<pubDate>Wed, 18 Mar 2009 04:45:12 +0000</pubDate>
		<guid isPermaLink="false">http://roguerogue.com/?p=551#comment-5309</guid>
		<description>Rogues are not overpowered, and the only time rogues were overpowered was with 4xtier6, which most rogues never had, and mutilate at the start of s5. 

I am shadowdance at the moment and the spec has renewed my enjoyment of the game. Some comps/classes are unbeatable no matter what spec, but 3.1 should help and at least shadowdance lets me play to my potential more than mutilate. 

I am just worried that the backstab glyph change will kill shadowdance daggers since the only real pressure outside cooldowns is backstab spam during a stun. The glyph change will be as much as a nerf as mutilate received. They really need to buff backstab to be more competitive with shred.</description>
		<content:encoded><![CDATA[<p>Rogues are not overpowered, and the only time rogues were overpowered was with 4xtier6, which most rogues never had, and mutilate at the start of s5. </p>
<p>I am shadowdance at the moment and the spec has renewed my enjoyment of the game. Some comps/classes are unbeatable no matter what spec, but 3.1 should help and at least shadowdance lets me play to my potential more than mutilate. </p>
<p>I am just worried that the backstab glyph change will kill shadowdance daggers since the only real pressure outside cooldowns is backstab spam during a stun. The glyph change will be as much as a nerf as mutilate received. They really need to buff backstab to be more competitive with shred.</p>
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		<title>By: Whatsgood</title>
		<link>http://roguerogue.com/2009/02/24/31-notes-rogue-glyphs/comment-page-1/#comment-5300</link>
		<dc:creator>Whatsgood</dc:creator>
		<pubDate>Tue, 17 Mar 2009 20:31:40 +0000</pubDate>
		<guid isPermaLink="false">http://roguerogue.com/?p=551#comment-5300</guid>
		<description>Oh yea and does the sap glyph make oppenents stay sapped longer too?</description>
		<content:encoded><![CDATA[<p>Oh yea and does the sap glyph make oppenents stay sapped longer too?</p>
]]></content:encoded>
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	<item>
		<title>By: Whatsgood</title>
		<link>http://roguerogue.com/2009/02/24/31-notes-rogue-glyphs/comment-page-1/#comment-5299</link>
		<dc:creator>Whatsgood</dc:creator>
		<pubDate>Tue, 17 Mar 2009 20:27:34 +0000</pubDate>
		<guid isPermaLink="false">http://roguerogue.com/?p=551#comment-5299</guid>
		<description>I agree with Deally Throw it blows, They really need to put it back where it silence people for 3 sec. But do you have a prediction when the patch is coming out?</description>
		<content:encoded><![CDATA[<p>I agree with Deally Throw it blows, They really need to put it back where it silence people for 3 sec. But do you have a prediction when the patch is coming out?</p>
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	<item>
		<title>By: Kain</title>
		<link>http://roguerogue.com/2009/02/24/31-notes-rogue-glyphs/comment-page-1/#comment-5197</link>
		<dc:creator>Kain</dc:creator>
		<pubDate>Sun, 15 Mar 2009 00:53:50 +0000</pubDate>
		<guid isPermaLink="false">http://roguerogue.com/?p=551#comment-5197</guid>
		<description>Don&#039;t you think that rogues need a bit of a nerf 2? I mean yeah they got mutilate nerfed but that is one ability from a talent tree that not everyone is using. Rogues were always OP, always are Op, and probably always will be OP. This simply sucks. I have a rogue and i find no chalange in beating up everyone in my path all the time.</description>
		<content:encoded><![CDATA[<p>Don&#8217;t you think that rogues need a bit of a nerf 2? I mean yeah they got mutilate nerfed but that is one ability from a talent tree that not everyone is using. Rogues were always OP, always are Op, and probably always will be OP. This simply sucks. I have a rogue and i find no chalange in beating up everyone in my path all the time.</p>
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	<item>
		<title>By: Bladeangel</title>
		<link>http://roguerogue.com/2009/02/24/31-notes-rogue-glyphs/comment-page-1/#comment-5018</link>
		<dc:creator>Bladeangel</dc:creator>
		<pubDate>Mon, 09 Mar 2009 00:30:08 +0000</pubDate>
		<guid isPermaLink="false">http://roguerogue.com/?p=551#comment-5018</guid>
		<description>Hi there guys, just a quick question which may not be relevant to this stuff on glyphs :P....can rogues disarm hunter traps in arena anymore? i was trying the other day and it didn&#039;t seem to work...is it just me?</description>
		<content:encoded><![CDATA[<p>Hi there guys, just a quick question which may not be relevant to this stuff on glyphs <img src='http://roguerogue.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> &#8230;.can rogues disarm hunter traps in arena anymore? i was trying the other day and it didn&#8217;t seem to work&#8230;is it just me?</p>
]]></content:encoded>
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	<item>
		<title>By: Edondia</title>
		<link>http://roguerogue.com/2009/02/24/31-notes-rogue-glyphs/comment-page-1/#comment-4997</link>
		<dc:creator>Edondia</dc:creator>
		<pubDate>Sat, 07 Mar 2009 04:05:40 +0000</pubDate>
		<guid isPermaLink="false">http://roguerogue.com/?p=551#comment-4997</guid>
		<description>Another thought on this (my apologies for the sporadic posting) when glyphed does it still give the same IP damage as it did prior or does it trade that off for keeping the DP on target? The tool tip doesn&#039;t really specify that part. That would greatly affect this glyphs popularity.  I would guess that it still would because other wise what would be the point but sometimes Blizz does surprise me.</description>
		<content:encoded><![CDATA[<p>Another thought on this (my apologies for the sporadic posting) when glyphed does it still give the same IP damage as it did prior or does it trade that off for keeping the DP on target? The tool tip doesn&#8217;t really specify that part. That would greatly affect this glyphs popularity.  I would guess that it still would because other wise what would be the point but sometimes Blizz does surprise me.</p>
]]></content:encoded>
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	<item>
		<title>By: Edondia</title>
		<link>http://roguerogue.com/2009/02/24/31-notes-rogue-glyphs/comment-page-1/#comment-4994</link>
		<dc:creator>Edondia</dc:creator>
		<pubDate>Sat, 07 Mar 2009 01:43:59 +0000</pubDate>
		<guid isPermaLink="false">http://roguerogue.com/?p=551#comment-4994</guid>
		<description>Wait I just thought a little bit more about that.  This could be a big deal in the battle of Envenom vs Eviscerate. If envenom no longer consumes the DP then you are almost guaranteed to be able to get up to the 5 stacks for max Envenom damage every rotation. combine that with CTTC refreshing SnD and it could be a nice additional DPS buff in Raiding.  Also making damage more consistent as well.</description>
		<content:encoded><![CDATA[<p>Wait I just thought a little bit more about that.  This could be a big deal in the battle of Envenom vs Eviscerate. If envenom no longer consumes the DP then you are almost guaranteed to be able to get up to the 5 stacks for max Envenom damage every rotation. combine that with CTTC refreshing SnD and it could be a nice additional DPS buff in Raiding.  Also making damage more consistent as well.</p>
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