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Archive for June, 2008

Season 4 Announced / What’s to come for RogueRogue.com

Tuesday, June 10th, 2008

 

Season 4 Announced

As we are getting into the final 2 weeks of Season 3, Season 4 is right around the corner. I am a little upset on how lazy Blizzard is every season with the Armor graphics – especially this upcoming season, where it seems they are taking multiple steps in making the Arena Gear harder to obtain. With the new rating requirements and adjustments made to stop point selling, I really feel they need to give arena players something to set them apart, other than the minor stat upgrade that the set is from Season 3 as a whole. At the same time, it also benefits PvE players that work very hard raiding each night just to have a different colored version of PvP gear.

Season 4 Release Dates:

- June 24th in the US
- June 25th in Europe

Personal and Team Rating Requirements: (Items not listed do not have a rating requirement.)

Shoulders: 2200
Weapon: 2050
Head: 1700
Chest: 1600
Legs: 1550

A few honor pieces have Arena Rating requirements now as well:

Boots: 1700
Ring: 1650
Bracers: 1575

Brutal Gladiator’s Vestments

With the end of Season 3 announced right around the same time as the CGS Tournament deadline, along with of course the official World of Warcraft Tournament, this will be a busy and exciting month for me and many others. So if you are looking to play against the best competition in your current battlegroup probably for sometime to come, now is your chance. Hopefully I can remember to hit my fraps key. =)

For those of you that are not at the arena point cap (5,000 arena points), I would recommend saving until Season 4. For me personally, I will be most likely grabbing 4 pieces of gear first (Helm, Shoulders, Gloves, and Chest) before going for the Mainhand. That way I can still use 4 piece Tier 6 (including Legs) along with my Brutal Gladiator gear.

UPCOMING ADDITIONS TO ROGUEROGUE.COM

FAQ Page-

We have been receiving a lot of feedback and emails from the Rogue community as of late, and we do read each and every one. We always try to answer these questions to the best of our ability. However, recently we have noticed that many of the questions we receive are the same. With that being said, we have decided to introduce a "Question and Answer" section to post all of these FAQ’s.If you feel there is something that you think should be added to this upcoming FAQ section, feel free to email us at feedback@roguerogue.com

Forums-

In addition, because we are aware that a lot of Rogue questions are debatable, we would like to interact with you guys more so you can get in depth reasoning behind our answers that we have. This also goes for other players in the roguerogue community. Implementing these forums will also allow us to bring these questions to our FAQ Section, along with the Emails we receive.

Videos-

As most of you know, quality videos aren’t something that can happen overnight. When making our videos, we are creating something that will hopefully be entertaining and be something that you will actually want to watch. Although it is usually a slow process, with the amount of competitive PvP that will be available in the month of June I don’t see it as being a problem quite as much.

 

A Guide to Gemming and Enchanting Gear for PvE at level 70

Saturday, June 7th, 2008

The following is a basic guide to both gemming and enchanting your gear for the highest possible PvE dps. A PvP gemming guide will follow shortly. Keep in mind that all epic gems are available on Sunwell Island at the cost of 15 badges of justice, from bosses in Hyjal, Black Temple, and Sunwell Plataeu, and from your local auction house for a few hundred gold.


Meta Gem

Relentless Earthstorm Diamond

+12 agility & 3% critical strike damage. Require 2 red gems, 2 blue gems, 2 yellow gems.

(Note – having an orange gem will count as having 1 yellow gem and 1 red gem. The same is true of purple and green gems.)

This is the best choice for any PvE situation. It provides the highest damage output. The meta that provides haste suffers from a hidden cooldown of 40 seconds and is inferior to this meta in every way.


Combat spec gem selection:

Red Sockets

rare: 4 agility / 4 hit – Glinting noble topaz

epic: 5 agility / 5 hit – Glinting Pyrestone

Yellow Sockets

rare: 8 hit - Rigid Dawnstone

epic: 10 hit – Rigid Lionseye

Blue Sockets

rare: 4 agility / 6 stamina – Shifting Nightseye

epic: 5 agility / 7 stamina – Shifting Shadowsong Amethyst


Mutilate gem selection:

Red Sockets

rare: 8 agility – Delicate Living Ruby

epic: 10 agility – Delicate Crimson Spinel

Yellow Sockets

rare: 4 agility / 4 hit – Glinting noble topaz

epic: 5 agility / 5 hit – Glinting Pyrestone

Blue Sockets

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A Guide to Rogue Races – PvE and PvP

Monday, June 2nd, 2008

One of the most common questions I’m asked is "What is the best race for a Rogue?" The answer to this is that it depends on what you intend to do in WoW – as in, what aspects of the game you intend to focus on. Before moving on I want to note that in the end there is no wrong decision; if you’re playing for fun, choose the race you will be happy with.

 

Alliance

Human

Starting Stats: Strength 21- Agility 23 – Stamina 21 – Intelligence 20 – Spirit 21

Notable Racials:

Perception Activate to dramatically increase Stealth detection – Lasts 20 sec – 3 min cooldown

Easily one of the strongest racials available to a Rogue. Essentially a counter to other Rogues in arena, allowing for an opener on an opposing Rogue, which can be devastating and really set the tone for the game. Additionally, and perhaps most importantly, this negates a Druid’s ability to hide in stealth at the beginning of a match. An opener on a Druid in cat form can put pressure early on in the fight. That being said, there are counters to this, such as opposing Rogues Vanishing in Stealth or waiting for the buff to expire. There is also AoE, Paranoia, and opposing Perceptions that will cause a Human Rogue to play conservatively – which means not using Perception to its full potential for fear of being destealthed in a bad position. Regardless, even when countered in these ways Perception forces the use of a cooldown and causes the other team to work around it.

Sword SpecializationExpertise with Swords and Two-Handed Swords increased by 5.

Mace SpecializationExpertise with Maces and Two-Handed Maces increased by 5.

These are great talents to have for both PvE and PvP.

Expertise is an attribute introduced in patch 2.3.0. One point of Expertise decreases the chance that melee attacks made by the player will be Dodged or Parried by 0.25%. Which means you are essentially gaining 1.25 % reduced Dodge and Parry. This racial really shines in PvE as Expertise is the strongest statistic for Alliance raiding Rogues, due to the fact that mobs have an innate chance to Dodge from behind.

Expertise Cap Values:

0/2 Weapon Expertise, non-Human: 103
1/2 Weapon Expertise, non-Human: 83
2/2 Weapon Expertise, non-Human: 64
0/2 Weapon Expertise, Human (wielding swords or maces): 83
1/2 Weapon Expertise, Human: 64
2/2 Weapon Expertise, Human: 44

Diplomacy - 10% bonus to faction point gain

Fairly self explanatory. No matter what point you are at as a character, this is nice to have. Whether it would be increasing reputation with Aldor and Scryer, or trying to acquire the exalted Hyjal ring as well as the Ashtongue trinket.

Other Racials:

The Human SpiritIncrease Spirit by 10%

Summary: Human is one of the strongest races available for Rogues. Perception allows you to have an advantage against other Rogues and Druids, which when you consider the number of teams currently using these classes in arena, the strength of this racial becomes quite obvious. Outside of arena, a Human Rogue has an advantage against other Rogues in landing the all important opener. Weapon Expertise is a bonus for PvP, and makes Humans one of the strongest PvE Rogue races. Diplomacy is really just the icing on the cake, unless you enjoy rep grinds.

 

Gnome

Starting Stats: Strength 16 – Agility 26 – Stamina 20 – Intelligence 24 – Spirit 20

Notable Racials:

Escape Artist - Activate to break out of a Root or Snare effect – Instant – 1 min, 45 sec. cooldown

A really strong PvP racial. A Rogue is required to remain on a target to be effective (one of the biggest reasons Shadowstep is so strong). Free root breaks in duels and arena really set Gnomes apart as the most mobile of the Rogue races. Add in the fact that this ability sits on a cooldown of less than two minutes, meaning that (more…)