One of the most common questions I’m asked is "What is the best race for a Rogue?" The answer to this is that it depends on what you intend to do in WoW – as in, what aspects of the game you intend to focus on. Before moving on I want to note that in the end there is no wrong decision; if you’re playing for fun, choose the race you will be happy with.
Alliance
Human
Starting Stats: Strength 21- Agility 23 – Stamina 21 – Intelligence 20 – Spirit 21
Notable Racials:
Perception – Activate to dramatically increase Stealth detection – Lasts 20 sec – 3 min cooldown
Easily one of the strongest racials available to a Rogue. Essentially a counter to other Rogues in arena, allowing for an opener on an opposing Rogue, which can be devastating and really set the tone for the game. Additionally, and perhaps most importantly, this negates a Druid’s ability to hide in stealth at the beginning of a match. An opener on a Druid in cat form can put pressure early on in the fight. That being said, there are counters to this, such as opposing Rogues Vanishing in Stealth or waiting for the buff to expire. There is also AoE, Paranoia, and opposing Perceptions that will cause a Human Rogue to play conservatively – which means not using Perception to its full potential for fear of being destealthed in a bad position. Regardless, even when countered in these ways Perception forces the use of a cooldown and causes the other team to work around it.
Sword Specialization – Expertise with Swords and Two-Handed Swords increased by 5.
Mace Specialization – Expertise with Maces and Two-Handed Maces increased by 5.
These are great talents to have for both PvE and PvP.
Expertise is an attribute introduced in patch 2.3.0. One point of Expertise decreases the chance that melee attacks made by the player will be Dodged or Parried by 0.25%. Which means you are essentially gaining 1.25 % reduced Dodge and Parry. This racial really shines in PvE as Expertise is the strongest statistic for Alliance raiding Rogues, due to the fact that mobs have an innate chance to Dodge from behind.
Expertise Cap Values:
0/2 Weapon Expertise, non-Human: 103
1/2 Weapon Expertise, non-Human: 83
2/2 Weapon Expertise, non-Human: 64
0/2 Weapon Expertise, Human (wielding swords or maces): 83
1/2 Weapon Expertise, Human: 64
2/2 Weapon Expertise, Human: 44
Diplomacy - 10% bonus to faction point gain
Fairly self explanatory. No matter what point you are at as a character, this is nice to have. Whether it would be increasing reputation with Aldor and Scryer, or trying to acquire the exalted Hyjal ring as well as the Ashtongue trinket.
Other Racials:
The Human Spirit – Increase Spirit by 10%
Summary: Human is one of the strongest races available for Rogues. Perception allows you to have an advantage against other Rogues and Druids, which when you consider the number of teams currently using these classes in arena, the strength of this racial becomes quite obvious. Outside of arena, a Human Rogue has an advantage against other Rogues in landing the all important opener. Weapon Expertise is a bonus for PvP, and makes Humans one of the strongest PvE Rogue races. Diplomacy is really just the icing on the cake, unless you enjoy rep grinds.
Gnome
Starting Stats: Strength 16 – Agility 26 – Stamina 20 – Intelligence 24 – Spirit 20
Notable Racials:
Escape Artist - Activate to break out of a Root or Snare effect – Instant – 1 min, 45 sec. cooldown
A really strong PvP racial. A Rogue is required to remain on a target to be effective (one of the biggest reasons Shadowstep is so strong). Free root breaks in duels and arena really set Gnomes apart as the most mobile of the Rogue races. Add in the fact that this ability sits on a cooldown of less than two minutes, meaning that multiple uses in an arena game is fairly common. Essentially saving a cooldown for a Rogue, this is one of the best Rogue PvP racials.
Arcane Resistance - All Gnomes get +10 Arcane Resistance
Other Racials:
Expansive Mind - Increase Intellect by 5%
Engineering - 15 skill bonus to Engineering
Summary: Despite only having one racial that has a high potential to be game breaking, a Gnome Rogue remains a strong choice for an Alliance PvP’er. Although Shadowstep solves most Rogue mobility problems, eventually one can run out of cooldowns and be kited by classes like Mages and Warriors that use Hamstring / Howl effectively. The ability to not have to expend Cloak of Shadows or Vanish on a Frost Nova should be noted as well. Arcane Resistance is a nice little bonus for both PvE encounters and some PvP situations.
Night Elves
Starting Stats: Strength 18 – Agility 28 – Stamina 20 – Intelligence 20 – Spirit 20
Notable Racials:
Shadowmeld – Activate while immobile and out of combat to enter Stealth mode – lasts until canceled – 10 sec cooldown
For those of you thinking "Wait, I already have Stealth as a Rogue AND I can move with it’ – there are some effective aspects to Shadowmeld. Once broken, Stealth does have a cooldown of 5-10 seconds depending on the amount of talent points spent into Camoflage. When out of combat you can Shadowmeld while waiting for the Stealth cooldown to expire. You can also eat and then Shadowmeld while doing so, which can be pretty effective. Also of note, shadowmeld adds one effective stealth level. This means that you are slightly harder to detect than any other rogue with equal talents.
Quickness - Dodge chance increased by 1%
Not a top tier racial, but it doesn’t hurt to have.
Nature Resistance - All Night Elves get +10 Nature Resistance
Other Racials:
Spirit Wisp - Become a wisp when dead with movement speed increase of 50% (25% faster than normal ghost)
Summary: Night Elf Rogues are often considered to be the weakest race for Rogues. Shadowmeld is a nice ability but it is extremely situational. Both Dodge and Nature Resistance are helpful, but can’t really be considered as essential racials. Spirit Wisp is nice to have, but personally I prefer racials that help you stay alive over one that helps you when you’re dead.
Dwarf
Starting Stats: Strength 23 – Agility 19 – Stamina 24 – Intelligence 19 – Spirit 19
Notable Racials:
Stoneform – While active, grants immunity to Bleed, Poison, and Disease effects. In addition, Armor increases by 10%. Lasts 8 sec. – 3 min cooldown
A somewhat underrated racial in my opinion. In PvE, it is effective in many encounters and will likely continue to be. In PvP it allows Rogues to have an advantage primarily against other Rogues and Warriors. Against Rogues in arena, if you are focused as a Dwarf you have a Blessing of Freedom for 8 seconds on demand, along with a way to drop off a five stack Wound Poison instantly without using Cloak of Shadows. Bleeds that are generally undispellable and that prevent Vanishing, restealthing and sometimes the integral Blind + bandage, can be removed.
Frost Resistance – All Dwarves get +10 Frost Resistance
Other Racials:
Gun Specialization - Your chance to critically hit with Guns is increased by 1%
Find Treasure - Activate to see treasure chests on mini map – lasts until canceled – no cooldown
Summary: Stoneform is a very powerful racial when used effectively. The season three era of gear scaling has brought with it the trend of melee strength in arena and throughout WoW in general. Having a racial that helps you against Bleeds and Poison gives you a huge advantage against both Rogues and Warriors. This is also a strong racial for staying alive in current and future PvE encounters. Frost Resistance is one of the better resistances to have, as it can counter a Mages primary form of CC. Find Treasure is generally terrible, as is Gun Specialization, unless your guild is currently stuck on Shazzrah in MC.
Horde
Undead
Notable Racials:
Starting Stats: Strength 20 – Agility 21 – Stamina 22 – Intelligence 18 – Spirit 25
Will of the Forsaken – Activate to become immune to Fear, Sleep, and Charm effects. Can also be used while already afflicted by Fear or Sleep – lasts 5 sec – 2 min cooldown
Easily stands with Perception as one of the strongest available racials. Fear is the primary form of control for both Priests and Warlocks, and is available to Warriors as well. The ability to not use a PvP trinket on a Fear means that you are free to use it on any other form of CC. For all other races, Fear either has to be eaten with the hope of an early break or trinketed. An early trinket on Fear can easily equate to a full Blind into Sap, a full stunlock, or any other crowd control. In PvE, encounters such as Archimonde remind us that Fear remains a typical ability of PvE mobs and will likely remain as such, so it is an effective tool here as well.
Cannibalize – Activate to regenerate 7% of total health every 2 sec. by consuming Humanoid or Undead corpses within 5 yds – lasts 10 sec – 2 min cooldown
Cannibalize is a somewhat under utilized ability that can be effective especially in arena one-versus-one fights that we all hate to lose, and situationally in world PvP.
Shadow Resistance – All Undead get +10 Shadow Resistance
Other Racials:
Underwater Breathing – Underwater breath lasts 300% longer than normal
Summary: Undead have some of the strongest racials available to Rogues. The ability to break Fear essentially gives Undead an extra PvP trinket, which is invaluable in PvP as well as in some PvE situations. Undead Rogues are ideal for fighting Priests and Warlocks, whether solo or in arena, and a base Shadow Resistance only adds to this. Cannibalize, despite being situational, can be extremely effective coupled with a Rogues ability to CC which can result in a 35 percent heal. Underwater Breathing is relatively useless, unless you forgot to bring your Snorkeling set with you on your vacation to the beaches of Stranglethorn. Actually, I’ve heard the next arena will be a giant fish tank. I’m keeping my fingers crossed.
Blood Elf
Starting Stats: Strength 18 – Agility 25 – Stamina 19 – Intelligence 24 – Spirit 19
Notable Racials:
Arcane Torrent – Silences all enemies within 8 yards for 2 sec. In addition, you gain 10 Energy for each Mana Tap charge currently affecting you – Instant – 2 min cooldown.
Mana Tap – Reduces target’s mana by 51 and charges you with Arcane energy for 10 min. This effect stacks up to 3 times. Amount of mana reduced is 50 + 1/Level – 30 yd range – Instant – 30 sec cooldown.
The combination of Arcane Torrent and Mana Tap can be a big bonus to a Rogue in PvP when used correctly. Although Rogues have various ways to Silence casters, Silence negates the ability of an opponent (such as a Druid) to perform instants casts as well. The Energy returned is very much notable, and it boosts damage while draining a small portion of mana at the same time. This ability really shines in 5v5 and 3v3 arena where the possibility to Silence several targets at the same time exists. This also allows you to perform a cast interrupt without switching targets, and it comes at a greater range than a focus kick.
Magic Resistance – All resistances increased by 5.
The best racial resistance, easily.
Other Racials:
Arcane Affinity – Enchanting skill increased by 10.
Summary: Blood Elves, in my opinion, have some of the weaker racials. Although Arcane Torrent can be very effective with being on a short cooldown that can be used fairly often, when I played on a Blood Elf Rogue I found it rarely necessary to use. Although silencing an entire 5v5 team can be amazing, it rarely has a chance to occur. The real reason I find this racial Silence somewhat weak is because of Kick which must be prioritized over Torrent due to it being a 5 second Silence compared to a 2 second Silence. The Energy boost from Mana Tap is nice, but difficult to accomplish in a chaotic PvP situation and is better suited to 1v1. Overall, Blood Elves have a set of racials that are potentially effective, but in my opinion, too situational to be considered top tier.
Orc
Starting Stats: Strength 24 – Agility 20 – Stamina 23 – Intelligence 17 – Spirit 23
Notable Racials:
Blood Fury – Increases Attack Power by (Level*4)+2 per character level (282 at 70), but reduces healing effects on you 50%. Lasts 15 sec.
An extremely strong PvE and PvP racial that essentially provides a free use AP trinket to Orc Rogues. Obviously this must be used with caution in PvP and PvE when in a healing intensive situation. Coupled with deep Subtlety talents, this ability provides a free damage boost. Another use of this ability is that popping it and right clicking it off will remove the effects of wound poison.
Hardiness – 15% resistance to stun and knockout effects.
When you start to consider all of the classes and encounters in WoW that can stun, you really start to see the strength of this ability. A resisted Kidney Shot, Hammer of Justice, Cheap Shot, Intercept, Charge, Impact, and any other stun represents a free PvP trinket. Against melee teams or opponents, Rogues really only become vulnerable when stunned because they lose the ability to Dodge and Parry, and even Evasion counts for nothing.
Other Racials:
Command – Pet melee damage increased by 5%.
Axe Specialization – Expertise with Axes and Two-Handed Axes increased by 5.
Summary: Orcs are easily one of the strongest Rogue races, as they have two top tier racial abilities. While Blood Fury may be situational, the MS that it is coupled with isn’t too problematic in the majority of situations. Hardiness comes with both a PvP and PvE boost, as stuns are and will continue to be a huge part of WoW, especially in PvP as they are a huge danger to Rogues. Orcs also have two completely useless racials, even though I sometimes dream of having Command, and beasting my Ember of Azzinoth to hit for 5 more damage.
Troll
Starting Stats: Strength 22 – Agility 25 – Stamina 22 – Intelligence 16 – Spirit 21
Notable Racials:
Berserking – Increases your casting and attack speed by 10% to 30%. At full health the speed increase is 10% with a greater effect up to 30% if you are badly hurt when you activate Berserking. Lasts 10 sec.
This racial really shines in PvE. When you consider abilities like Slice and Dice, Bloodlust, and Blade Flurry, as well as items such as Haste Potions, Haste gear etc., we can see why this makes Trolls an excellent choice for those concerned primarily with PvE. This ability is also nice for PvP, but is relatively ineffective due to its short duration and the fact that PvP rarely involves sitting on your target.
Beast Slaying – 5% damage bonus to Beasts
Another talent that has a lot of PvE potential. Although Blizzard has shied away from implementing Beast type bosses, this doesn’t mean this will be the case in future content. Its also nice both when killing PvE mobs as well as Hunter pets in arena.
Throwing Specialization - Your chance to critically hit with Throwing Weapons is increased by 1%
Other Racials:
Regeneration – 10% health regen bonus, 10% active in combat
Bow Specialization – Your chance to critically hit with Bows is increased by 1%.
Summary: Trolls are a strong choice for Rogues that are concerned primarily with PvE. Berserking becomes increasingly effective as Haste becomes a bigger part of PvE, a pattern that occurs as one progresses deeper into Burning Crusade raid content. Beast slaying has a lot of potential should Blizzard release further Beast bosses and mobs, which seems likely in the future. At the same time Trolls are somewhat weak in regards to PvP when compared to other races. One percent crit with throwing weapons may rarely serve to be important in some PvP situations. The effect of Regeneration is decent, but ultimately a very weak racial for a Rogue to have.
Conclusions:
As was aforementioned, there is no "correct" or "best" Rogue race. While some have stronger abilities than others, the primary determinant in deciding your character’s race should be choosing the one you want to play. Hopefully this guide can help you know the facts before making that decision. As countless others have proven in the past, weak racials can’t stop you from being successful.
That being said, here is my list of Rogues in order of the effectiveness of their racials from the viewpoints of both PvE and PvP.
Horde PvE
Troll > Orc > Undead > Blood Elf
Horde PvP
Undead > Orc > Blood Elf > Troll
Alliance PvE
Human > Dwarf > Gnome > Night Elf
Alliance PvP
Human > Gnome > Dwarf > Night Elf
Related posts:


Love the site dudes, good stuff.
Although, I’d rank NEs over gnomes for pve, the only fight I can think of where escape artist would be cool is Vashj, and u have imp sprint/cloak/freedom even for that. NEs have more base Agi…..and they get back quicker from M’uru wipes
. Although the difference is very minimal.
Comment by Awem — June 2, 2008 @ 7:37 pm
Undead are far and away the most powerful race for rogues, and will always be. Being able to break free from 3 different fears and avoid a re-fear, and the free bandage to one who knows how to utilize it, is amazing.
If you’re going to PvP, pick the Undead, even if it’s for fun, you’ll save yourself the extra frustration of being feared and not being able to break it without eating a Blind/etc. afterwards.
Comment by Karzerus — June 2, 2008 @ 8:43 pm
Yes I did just say what Akrios said, lol.
Comment by Karzerus — June 2, 2008 @ 8:43 pm
I used to have a female dwarf rogue when you could stoneform out of blind ;( those were the days. I’d put old stoneskin ahead of at least gnomes and maybe humans in pvp, what about you?
Comment by Delz — June 3, 2008 @ 7:42 am
good stuff
Comment by Kuz — June 3, 2008 @ 8:31 am
Hallo. Excellent job on the site!
I have a Q: You think Vengful main hand is better than Blade of infamy (Drops from Anetheron MH)
Comment by Rhcp — June 3, 2008 @ 11:06 am
@Rhcp
Recently I switched over from Blade of Infamy to the Vengeful Sword and I have noticed it is a slight upgrade in my overall DPS. Its not a huge difference but yes it is an upgrade if you have the spare arena points to spend. If not it might be a good idea to save them for season 4.
Comment by Nition — June 3, 2008 @ 12:41 pm
humans are great at 1 on 1 combat against other rogues cause of perception but in arena or Battleground with thousands of rogues he never knows when he should use perception. and probably we’ll die faster. Undeads only have 1 prob(.less agility at the beginning) gnome is really cool and many ppl take longer to find them stealthed. anyway. U think NEs are the weakest race for rogue? omg.. for arena/battlegrounds is the best. hardest to find. And If full subtlety even more. Dodge increased that’s good against warrior and other rogues for the close combat and feral druids, they got THE MOST agility at the beginning. I dont understand why u say is the weakest race. I mean…. Try it
And u will say that’s not the weakest. I’ve tryed gnome and i’ve tryed NEs and NEs in pvp rock!!!!.
P.s: I realised that many rogues use S4 now.what u think about that? I think is stupid cause T6 gives something like more 200 AP than S4 that gives more armor and stamina.
Comment by The Berseker — June 3, 2008 @ 2:11 pm
The reason he says that night elves are the weakest race is because (I would imagine this is his reason at any rate) that they don’t add anything to your rogue at all. I mean they only improve upon what rogues are already good at.
Humans get perception, adding diversity.
Dwarves get stoneform, adding diversity.
Gnomes get escape artist, adding diversity.
Night Elves get shadowmeld, adding nothing really to help the class.
I mean sure, shadowmeld has it uses, but when compared to all the other classes, it just sucks. More dodge? Rogues already have a dodge chance as it is, so a measly 1% isn’t really game breaking by any means. +10 nature resistance, whatever. It’s nature resistance, not gonna be as useful as say +5 all resistances or +10 shadow resistance. Doesn’t hurt at all to have extra nature resistance though. And then there’s wisp form =/. Sure is nice to be able to run back quicker, but as Akrios put it, “Spirit Wisp is nice to have, but personally I prefer racials that help you stay alive over one that helps you when you’re dead.”
Basically they just suck, and look gay =/.
Comment by elanti — June 3, 2008 @ 7:31 pm
yea what elanti said @_@
i just tell myself 2 base agility is better in pve situations than being a non-gay, in complete denial.
also, they make the best rogue tanks!!! RAWR
Comment by Awem — June 3, 2008 @ 8:31 pm
No Awem the fact that they get back faster on wipes brings them to the top of my list without question. Sorry for the misunderstanding. =)
Comment by Nition — June 3, 2008 @ 10:33 pm
lol yeah you can always rogue tank better i guess.
Comment by elanti — June 3, 2008 @ 10:49 pm
I think that a blood elf rogue would be better in pve cause of the racial energy gain, its not mutch but surely better then what UD has?
Comment by Lateralus — June 4, 2008 @ 1:06 am
Is not about the shadowmeld i think NEs are a good race. is at most because of the add of 1 stealth lvl. But if i dont use a NEs. In pvp 1 on 1 against other rogues I use humans but in all the others pvp I use orcs cause of the improve of AP or Undeads but I still prefer NEs. I tryed human yesterday in some arena and battlegrounds and…. the rogues always find me first. Cause How should I know when I must use perception? it got 3 min cooldown. Gnomes are cool. But dwarfs.. are just good against other rogues and warriors. And for warrior we already got evasion. Undead I think is a good race only against warlocks. trolls are good at pve and well blood elfs saucks and NEs are just good against another class… rogue. So… If every of the races u mentioned are only good against 1 other class u shouldnt say NEs are weakest. Anyway I prefer a orc for PVP against all races except other rogues.
Comment by The Berseker — June 4, 2008 @ 6:05 am
Perception isn’t as limited to 1v1 as many people think. Aside from the obvious applications in arena, in BG its very useful for node stealing. Human rogues make excellent scouts becase 9 times out of 10 there ISNT just one holy priest guarding the lumber mill flag.
I find that specced as mutilare or non subtlety builds perception is a huge boon in arena. A Pre-Vanish and perception can often help you find the other rogue before he can spot you (assuming HE didn’t pre vanish I ’spose) and get the opener even though your spec doesn’t allow for it. Just because it only is effective vs Rogues Druids and Night Elves doesn’t make it weaker in any way to will of the foresaken, it just plays a much different role.
Comment by Shizuka (Sargeras) — June 4, 2008 @ 8:41 am
Stoneform no longer removes blind and your website looks like it was designed by a 3 year old. If interested I can make you a better one.
PS No more Thunderfury pvp videos evisifail
Love Brans Ex-Greatest rogue on gurubashi
Comment by Brendan Finn — June 4, 2008 @ 5:22 pm
Perception utterly destroys WoTF in most arena comps. You’re bad if you think otherwise.
Comment by Ghensai — June 5, 2008 @ 1:39 am
Really nice site you got going, hopefully this will grow bigger. Good post on racials, however it painfully reminds me that I rolled night elf =S
Also offtopic but I do not know any way of contacting you about this issue so I’ll post it here and hopefully you’ll notice, the link to World of Raids on the menu of links to the right is wrong, you wrote http://www.wordofraids.com, thus missing an L in worlds.
Comment by Retrospect — June 5, 2008 @ 5:40 am
Ghensai Said,
Perception utterly destroys WoTF in most arena comps. You’re bad if you think otherwise.
Did I say humans are a bad race? sure it is good at arena(arena is small) sure it is good at duel (duel space is small) sure U dont know when must u use it in BGs and the +1 Stealth lvl of NEs is always there. Is that the only reason cause I prefer NEs and cause of higher agility too.
Dont put words in my mouth. this is a website where we are all supposed to learn something about rogues even the creators U got my opinion And I got many. Lets just respect each other
Cumps
Comment by The berseker — June 5, 2008 @ 12:36 pm
worldofraid links fixed, thanks for the notice
Comment by admin — June 5, 2008 @ 1:15 pm
he berseker Said,
Ghensai Said,
Perception utterly destroys WoTF in most arena comps. You’re bad if you think otherwise.
Did I say humans are a bad race? sure it is good at arena(arena is small) sure it is good at duel (duel space is small) sure U dont know when must u use it in BGs and the +1 Stealth lvl of NEs is always there. Is that the only reason cause I prefer NEs and cause of higher agility too.
Dont put words in my mouth. this is a website where we are all supposed to learn something about rogues even the creators U got my opinion And I got many. Lets just respect each other
I was referring to this statement:
If you’re going to PvP, pick the Undead, even if it’s for fun, you’ll save yourself the extra frustration of being feared and not being able to break it without eating a Blind/etc. afterwards.
However, in reply to your statement; humans shit all over night elves. I have both an Orc and a Nightelf rogue, both playing @ 2k~ ratings and neither comes close to human. WoTF is more useful in comps where you have no dispeller (I.E: Double DPS), but in all of those situations perception is far, far better because against comps with rogues/druids it either negates their perception or guarentees the opener which is colossal in determining the outcome of the fight.
Comment by Ghensai — June 5, 2008 @ 4:38 pm
Thank you Nition. I think i will save it for S4 weapon.
Comment by Rhcp — June 6, 2008 @ 3:55 am
you guys stop making threads or what and what is nition doing! he hasn’t posted anything
Comment by Owens — June 7, 2008 @ 1:58 am
This topic was posted on the 2nd, being within this last week. As far as Nition goes, a lot of these topics are collaborated efforts between himself and Akrios. Just because the topic is posted by Akrios, does not mean Nition wasn’t involved with it. Don’t worry, they have plenty of write ups coming, and both have been busy collecting fraps for new videos =) Stay tuned!
Comment by Jexy — June 7, 2008 @ 8:00 am
how come nition never posts
Comment by Deeoz — June 8, 2008 @ 9:19 pm
Blood elf rogues are a bit stronger in pvp than you give them credit for. For example, When another rogue blows vanish near you, with a little luck / skill you can go to where they are, cast Arcane Torrent, and it brings them out of stealth. ^-^ I do this on a daily basis on my rogue, and I’ve actually had people make an alt on my server / post on realm forums QQ’ing that it was either cheap and should be nerfed or extremely pro.
Also, in my 2v2 with which my partner is a warlock, when we are trying to burn down a healer, vanish > garrote > arcane torrent > death coil > kidney shot has been the death of lots of teams.
Comment by zaint — June 10, 2008 @ 9:49 am
<3
Comment by Satann — June 18, 2008 @ 5:35 pm
Well shit lets be serious here, Humans Perception is good in Arena for stopping the Ganking of your healer for example and alot of other cases. Humans are Good for Arena and have a very Important racial, my opinion is that
they stomp on nightelves faces for use in Arena. Perception can and is a key to winning most Arena matches in many ways, for finding Druid healers and stopping their opening heal on their partners (Druids are the best healers for arena too, so its good to stop them b4 they act), and like I said b4, stoppiing rogues(a popular arena partner due to use of Energy and Stealth aswell as Stuns and even Poisons) from getting the 1st blow on your healer, and if u dont have a healer its still important unless your not a team player and cant help a partner out.
All in All Humans have Perception a key to Victory if used right, Victory Equals Rating up! AND Points! (Yay!) Which Equals S3 Gears! (Currently).
Comment by Stfuppercut — June 23, 2008 @ 11:37 am
oh and that druid best healer thing, Thats my opinion; Priests are good healers too but I still think a PvP Resto druid is one notch over them, but not by much
Comment by Stfuppercut — June 23, 2008 @ 11:40 am
I have an UD female rogue (combat maces) and I have to say…apart from the racials…The UD just “look” more sinister and rogue like
I saw a female dwarf rogue the other day…it looked all shades of weird!!
And as for the belf rogues…they just look to “pretty” to get blood on thier hands
Comment by Shawonda — June 26, 2008 @ 10:11 pm
Not sure if this has been said.
But I’m going to say it anyways.
As a human – Perception is a TEAM UTILITY. So you don’t have to wait for the rogue to open up on your partner. It also helps with Drood Rogue teams, because you get the opening + the drood can stay in stealth. Reason also being, you don’t really use it in a BG. The other racials though, such as expertise make them valuable. Also the fact that ANYONE ELSE but the ROGUE should have it in your arena team. I.E warrior, so he can eat the rogue, and you can go eat their healer.
Gnomes are more for personal use, as you have three escapes rather than two. And they’re short, and sometimes overlooked as they are harder to target. I don’t usually try to tab target in a group of 10….
Dwarves have a racial that solve the only way too keep a rogue out of stealth, other than vanish breaking, etc… Invaluable in Arena, as the warrior knows he should ALWAYS keep a fucking bleed on you, as well as smart rogues who can fit it in properly.
Nightelves… Well that ONE level of stealth can always be solved with getting Deathblow and Shadowpanther… And if you cannot find the other UNLESS they have perception… >..<
Only that my twink, I tend to target a faggot NE rather than a gnome just cause they’re shorter and I’m lazy….
But um. One question.
My threes team is War rogue drood.
Our strat mainly is that I CC the healer while the warrior goes kick someones ass. If things get sticky, then our drood comes out. I know our rating is low, but we’ve not been trying/we’re all on vacation, so we don’t really concentrate on it….
Comment by Senpaidesta — July 11, 2008 @ 8:45 am
this is a helpful page… but it makes me sad:(
got a night elf rogue.. and this page makes me want to remake a human rogue… but the days of work all gone to waste doesnt seem worth it..
I don’t knwo what to doo!
Comment by Jayy — July 29, 2008 @ 11:34 am
You guys really need to get off of their shit (Akrios, Nition). It’s an information source, not an altar for you to kiss ass.
btw,
The Berserker is a troll.
Comment by This — August 9, 2008 @ 6:56 am
With the new talent Hunger for Blood (Assassination); Dwarf Rogues will get bit worse in PvP (If you’re playing Mutilate, of course)
Comment by Hadrhune — September 7, 2008 @ 11:30 am
I <3 my Orc Rogue, I remember when the stun resist was 25%. Man those were the days. Your cheapshotted..you resist cheapshot
Comment by Cloaknpoke — September 13, 2008 @ 5:02 am
hello
Comment by tanbràvèn on doomhammer server — December 10, 2008 @ 2:18 pm
Night elves now have a second stealth or vanish usable in combat, so now i don’t need to use vanish i just do my job, and if i want to restealth, shadowmeld +stealth instead of vanish. note: can’t be used and isint as failsafe as vanish… and vanish isint exactly perfect as we all know. BUT its damn usefull getting away from that first 3 seconds of combat when you get opened on, or just as a restealth at anytime of your choice, (( get rid of Bleeds /Dots first
))
Comment by Elanar — December 13, 2008 @ 11:53 pm
i rolled bloodelf and at times i regret it not having WOF but in the last patch or so they made it where u dont have to manatap so AT just gives back energy and silences the target. Very useful when finishing off that priest during his greater heal.
Comment by mollo — December 27, 2008 @ 5:55 am
roguss rock alliance sucks FOR THE HORDE
UNDEADS
Comment by undeadkiller — May 5, 2009 @ 5:25 pm
Отличная тема, продолжайте. Иногда нахожу ответы, которые получить самому просто не хватает времени. Благодарю!
Comment by Xray — June 1, 2009 @ 3:04 am
The best site about rogues!!! Thanks!
Comment by deadrogue — February 4, 2010 @ 10:02 pm